Animation Output Files
· The
following modules automatically create .CSV compatible output files in both Comma
delimited (.csv) and Space delimited (.asc) formats. These files are compatible with most
Hi-Resolution Animation software. The
format is:
·
Single Vehicle/Object
§
Time, XPos,
YPos, ZPos, Pitch,
Roll, Yaw
·
2 Vehicles
§
Time, XPos1,
YPos1, ZPos1, Pitch1,
Roll1, Yaw1
§
Time, XPos2,
YPos2, ZPos2, Pitch2,
Roll2, Yaw2
·
SmacRT – (2 vehicles) – Automatic on RUN
o
SmacRT1C.csv &
SmacRT2C.csv (Comma delimited)
o
SmacRT1S.asc &
SmacRT2S.asc (Space delimited)
·
Collision Avoidance
Following – (2 vehicles) – Created with
Table
o
(Set Time Interval as .033)
o
TDcaf1C.csv &
TDcaf2C.csv (Comma delimited)
o
TDcaf1S.asc &
TDcaf2S.asc (Space delimited)
·
Collision Avoidance
Passing – (2 vehicles) – Automatic
(Computation)
o
TDPSM1C.csv &
TDPSM2C.csv (Comma delimited)
o
TDPSM1S.asc &
TDPSM2S.asc (Space delimited)
·
Time-Distance Multiple
Vehicles – (2 vehicles) - Created with Time Table
o
(Set Interval as .033)
o
TDMV1C.csv &
TDMV2C.csv (Comma delimited)
o
TDMV1S.asc &
TDMV2S.asc (Space delimited)
·
Time-Distance Acceleration
- Created with Time Table
o
(Set Interval as .033)
o
TDAccC.csv (Comma
delimited)
o
TDAccS.asc (Space
delimited)
·
Time-Distance Deceleration
- Created with Time Table
o
(Set Interval as .033)
o
TDDecC.csv (Comma
delimited)
o
TDDecS.asc (Space
delimited)
·
Time-Distance Multiple
Events - Created with Time Table
o
(Set Interval as .033)
o
TDMEC.csv (Comma
delimited)
o
TDMES.asc (Space delimited)
·
Time-Distance Multiple
Surfaces - Created with Time Table
o
(Set Interval as .033)
o
TDMSC.csv (Comma
delimited)
o
TDMSS.asc (Space
delimited)
·
S-CAM III/V Air Brake -
Created during Simulation
o
(Set Interval as .033)
o
RTTrkBrkC.csv (Comma
delimited)
o
RTTrkBrkS.asc (Space
delimited)
·
Motion Analysis (3D) -
Created with DATA table
o
MAnalysisC.csv (Comma
delimited)
o
MAnalysisS.asc (Space
delimited)
·
Vault – Airborne (3D) -
Created during Animation
o
VaultC.csv (Comma
delimited)
o
VaultS.asc (Space
delimited)
·
Vault-Slide Integration
(3D) - Created during Animation
o
VaultSlideC.csv (Comma
delimited)
o
VaultSlideS.asc (Space
delimited)
· Files can
be viewed by going to Files on the main toolbar on REC-TEC and
selecting Animation Files.
· Corresponding Output files, some offering additional
information, are viewed using the Output Files selection.
CRUSH Text files for CAD conversion to .dxf files:
·
Vehicle1.asc and
Vehicle2.asc – These files are text files
that most CAD programs can import and convert to .dxf files. This will allow the user to export files
with the damage profiles and vector data as they appear in this module for
direct conversion to .dxf files.
If vehicle data from AutoStats or Autostats Lite is
imported into CRUSH, those vehicles, drawn to scale with scale damage,
can be exported and converted. These
files are created when the Graphics are displayed.
·
These files can be viewed by
going to Files on the main toolbar on REC-TEC and selecting
Crush Vehicle Text Files.
Digital Momentum Text files for CAD conversion to .dxf
files:
·
DLMd2CAD.asc and
DLMs2CAD.asc – These files are text files
that most CAD programs can import and convert to .dxf files. This will allow the user to export files
with the damage profiles and vector data as they appear in this module for
direct conversion to .dxf files.
If vehicle data from AutoStats or Autostats Lite is
imported into CRUSH, those vehicles, drawn to scale with scale damage,
can be exported and converted. As the graphics are drawn on the screen, the module
outputs two different (.asc) output files. DLMs2CAD.asc creates a
textfile of the collision scaling the vectors to speeds. DLMd2CAD.asc scales
the diagram to distance in feet. The files
show the complete momentum diagram with vectors including the Motion Analysis
plot if one is used as post-impact trajectory and scale vehicles if included in
the Digital Momentum graphics.
·
These files can be viewed by
going to Files on the main toolbar on REC-TEC and selecting
ASCII Text Files.